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Oxenfree game all endings
Oxenfree game all endings











The number of ending is the squared number of subjects times 2 (maybe less, since sometimes diffrent things lead to a same ending, while some don't even matter). Do you think that saiying that trip is cheating on me/we don't communicate/trip's stuff/grace's parents/blah blah is really going to add something?Īnd then there is an ending for "Yes" and one for "No". What you've been saying, about marriage/trip/grace/communication/love/blah. Play it as a standalone story or dive deeper by playing the original its up to you. I noticed that the combination of those things defines the ending. OXENFREE II: Lost Signals is the mind-bending follow-up to the critically-acclaimed narrative adventure game OXENFREE from Night School Studio. You have so many problems i don't even know what to do!Īlso, note that in every game, there is a time near the end where they say about what you've told them. Trip: Me?! What the fuck were you thinking? After they close the door on you, you can hear them saying: In the end, both were uncomfortable, and akward Grace and mad Trip insisted that everything was fine with their marriage and that i should leave. I flirted and kissed Grace (agreeing about everything and saying she looked good somehow made me able to do that) and told (lots of times) that Trip cheated on her with Maria. This consists of siding with Trip mainly until him and Grace start asking you yes or no questions. This will make him break up with Grace and leave. Have Trip admit to being ashamed of his parents in comparison to Grace's parents. Play as Alex, a bright, rebellious teenager who brings her new stepbrother Jonas to an overnight party on an old military island. Get Trip to admit to the affair AND get Grace to admit to sleeping with Vince, and they wind up staying together: just like in question 3, except answer "no" to Trip's question. OXENFREE THE EMOTIONAL ADVENTURE GAME YOU NEED TO KNOW ABOUT - IGNbrbrOxenfree is a supernatural thriller about a group of friends who unwittingly open a ghostly rift.

oxenfree game all endings

Get Trip to admit to the affair with Maria and then leave: direct your questions primarily toward Trip along the same lines as number 2 above when he asks if everything is adding up to something, say yes. Oxenfree 2: Lost Signals is set to arrive sometime next year, and itll feature villains whore causing mysterious radio signals that mess with electronics. The makers of Oxenfree have started teasing the upcoming sequel via audio transmissions in the original game. When Grace asks whether everything you've been asking has been toward some particular purpose, say no, and she'll choose this course of action saying yes will cause her to admit to sleeping with a fellow artist, but she'll still leave. Oxenfree 2s villains are sending spooky signals to the original game. Get Grace to leave: ask Grace a lot of "why" questions and whether she's happy/loves Trip, etc.

oxenfree game all endings

(Talking about Grace's melons is an easy way to trigger this outcome.)

oxenfree game all endings

Get kicked out: say enough offensive things or make enough unwanted advances.













Oxenfree game all endings